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DaD Imperial Paladin

The Paladin is one of the standard playable character classes in the Dungeons & Draugr Roleplaying Overhaul

The Paladin is a holy knight, crusading in the name of good and order, and is a divine spell caster.  Paladin characters are expected to demonstrate and embody goodness and law - they are not supposed to lie or use poison, and some interpretations say they should use stealth, missile weapons, and other forms of impersonal warfare only as a last resort. The paladin is a champion of justice and destroyer of evil protected and strengthened by an array of divine powers. Most of these powers relate to providing benefits to those around the paladin. These include healing and curing of disease, morale in combat and turning of undead. Most of the abilities are similar to but of a lower level than the cleric's abilities.

Mission Statement[]

You became a paladin not only to protect the innocent, but also to punish the corrupt and unjust. You thought the others would be like you, but it became apparent that they all shared one crippling flaw: they were too willing to grant mercy to the minions of evil. They believe that none are beyond saving, but you know better; you've seen all too often how the redeemed slip back into their vile ways. Perhaps someone you know fell victim to a creature that had supposedly repented of their sins, or maybe you were simply born with an innate hatred of evil. Whatever the case, you've set out on a crusade with one goal: to make sure that evil "repents" once and for all.

Proficiencies[]

Armor: All armor, shields

Weapons: One-Handed, Two-Handed

Tools: None

Starting Equipment[]

  • Steel Boots
  • Steel Gauntlets
  • Steel Helmet
  • Steel Shield
  • Steel Warhammer
  • 3 Restore Health Potions
  • 2 Ale
  • 1 Leg of Lamb
For other uses, see Steel Armor.

Skills[]

Spells[]

  • Healing
  • Healing Hands
  • Lesser Ward
  • Turn Lesser Undead

Abilities[]

Stats[]

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